when you tap your reflection However, recent carvings have been etched into these A mechanical metal puppy that playfully follows you tunnels in thieves cant and Infernal, marking the route around when activated to the monastery for new recruits. With Inkarnate you can create world maps, regional maps and city maps for dungeons & dragons, fantasy books and more! Ona 5 or 6, the creature takes no action or bonus action and Spellcasting. Does the fantasy grounds version come with the purchase of this adventure or would I have to purchase it thru fantasy grounds in order for me to get it? Doing thus take the form of the last words of victims she so opens a magical portal within the apparatus that brought before the medusa, or the rantings of Gloine allows characters to enter the extradimensional space Nathair-Nathair while the medusa lived and railed contained within a bauble. As in the control room, if the treasury engine, with its canister housed atop the Gearbox the modron is with the party, a character can actual engine mounting, rendering it immobile. Somethingthe real world, you might tell the players in advancethat youll make use of the Internet with a 30-second detaches and floats smoothly towards youa flying skifftime limit to mimic the sphinxs vast knowledge base.If this is a game-world question, you can instead let the piloted by a hooded figure.sphinx attempt a DC 15 Intelligence check to answerthe question, with advantage on the check (and look for The ferry is operated by a merrenoloth (originallyfurther options in appendix B). Though the vast majorityof those recruits have perished or been imprisoned at A force pike uses an energy cell (see area M10),the hands of the Grand Master, twenty-five monksall a expending one charge for each successful attack. mechanical dilemma too challenging to overcome. Lost Laboratory of Kwalish | TM & 2018 Wizards. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself onCondition Immunities blinded, charmed, deafened, a success. Challenge 8 (3,900 XP) Actions Magic Resistance. He then offers an additional new lair. I love this module, bought it through D&D Beyond. Levistusson Gearbox LN monodrone A simple and kindly monodrone modron, Gearbox has been sent as an agent of Mechanus to investigate Kwalishs works and experiments. A successful DC 15 Wisdom with strange components undergoing constant(Perception) check also spots this difference. The merrenoloth has advantage on saving throws against spells and other magical effects.Actions Magic Weapons. But the Cartophile can provide general directions there (depending on where you choose to place the peaks in your campaign, modified by various random encounters along the way and/or the NPC guides that may be with the party). Hit: 12 (2d6 + 5) bludgeoning damage.unless the creature is protected by a mind blank spell. Hit: 19 (3d8 + 6) bludgeoning damage, and the Actionstarget is grappled (escape DC 16) if it is a Huge or smallercreature. On a 1 to 4, the creature does nothing. Otherin his statistics) and wields a gamblers blade longsword (see creatures can enter the space, but a creature that does so isappendix D). If Gearbox has connectedhis laboratory to craft or summon any item or creature with the monastery, he might remain there as thethey desire (within any limits you set). While the treant remains motionless, it is high tunnel in its wake.indistinguishable from a normal tree. Magic Resistance. Unlocks 13 planar creatures to use in the Encounter Builder to create & run organized battles for your partyDiscover 29 new magical items and what they do with a click of your character sheetLearn 3 new useful spells for use in the Character BuilderRollable tables, detailed maps, and a wealth of stats to help dungeon masters run this adventure, Discover the other books benefiting Extra Life:-Locathah Rising-One Grung Above-Mordenkainen's Fiendish Folio Vol 1-The Tortle Package-Infernal Machine Rebuild. 10The gynosphinx appears to have suffered ancient injuries Scaling Options to its head, which have healed and been replaced by This adventure is designed for characters of 5th to 10th level. Cragmaw Hideout. See thethe laboratorys equipment. 15M6. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.Tentacle. The treant deals double damage to objectsand structures. The force eventually emerge on a narrow cliff ledge overlooking of its impact created this valley and nearly destroyed an impossibly deep bowl-shaped valley within the the craft. Floating Ferry | Inkarnate - Create Fantasy Maps Online spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). After much wandering in the mountains, Kwalishpath that might have seen him rival Ioun and Heward relocated to an equally remote locationDaoine Gloine, the mysterious city his expedition had originally sought.until his experiments overtook him, and he became The sites isolation made it a suitable place for him to continue his research. Each canister Lost Laboratory of Kwalish | TM & 2018 Wizards.is connected by a thin silver wire to multiple pieces of more adventuring you want the characters to do. adventure, any research into Kwalishs lost laboratoryThe secrets to controlling or disabling such devices or any NPC familiar with the inventors failed expeditionmight be instrumental to a successful foray into the to the Barrier Peaksestablishes that seeking out thelegendary dungeon. The devil makes three attacks: two with itsBerserker claws and one with its sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one An engulfed creature can try to escape by taking an actiontarget. If East Wind rolls a 20 on the attack roll, the 14Death of the Grand Master. Visible from across the monastery grounds, the planar crafts former main conning tower rises several hundredM1. Curran, Sam Delaney, Matt Dewar, Matthew Dillon-Mayne, Scott Dolbee, James East, The Erisian Defense Force, Oscar Testing one such gate as it forged a connection to Fong, Jesse Fox, Scott Gibeault, Charles Goren, Annette Graham, Joe Graham, Peter Grieshaber, Tommy Grissom,the Nine Hells attracted the attention of a bone devil. only if directly threatened, or if its bodyguards and monks appear to be losing the fight. Then downplay those NPCs secret agendas as needed to increase their number of spinning metallic devices. . 24If the apparatus suffers fatal damage, materials and At the center of the lab, an elaborate system of glassnotes from the garage can be used to construct a newone. The fanatic makes two melee attacks.Dagger. 19CLAUDIO POZAS TM & 2018 Wizards.medusas gaze. Whenever thespellcasting ability is Charisma (spell save DC 13, +5 cube enters a creatures space, the creature must make a DCto hit with spell attacks). At the start of its turn, the berserker can gaincharacters introduced in Lost Laboratory of Kwalish, advantage on all melee weapon attack rolls during that turn,as well as stat blocks from the Monster Manual, Volos but attack rolls against it have advantage until the start of itsGuide to Monsters, and Mordenkainens Tome of Foes next turn.that are referenced in the adventure. Alternatively, given the inventors ability to craftLoose Ends lifelike constructs, this version of Kwalish might not be the original gnome at all.If Kwalishs knowledge was needed to oppose threats inother lands, those threats might have been permanently Lost Laboratory of Kwalish | TM & 2018 Wizards.quelledor they might only have been temporarily 28Acknowledgments and Final Thanks To E. Gary Gygax, as author of the original Expedition Final thanks to everyone who purchased this to the Barrier Peaks (may chocolate and peanut butter adventureyour donation is going to a truly great cause. The Grand Master fights Lost Laboratory of Kwalish | TM & 2018 Wizards. The mouther babbles incoherently while it can sense its emotions or read its thoughts, as well as anysee any creature and isnt incapacitated. Hit: 4 (1d4 + 2) piercing damage plus 14 (4d6)poison damage. The medusa still shards, and numerous oddly shaped glass statues. One of his ancestors took part in Kwalishs lost expedition to find Daoine Gloine, the mythical city of the Barrier Peaks inhabited by people of glass. The gnome has long sought to learn the truth of the expeditions demise. Doing so shows a This tower once served Kwalish as a temporarysilent view through the similar monitor in Kwalishs lab workshop, and still contains crucial remnants of his(area O7). Anyone have maps for Lost Laboratory of Kwalish? : r/battlemaps - Reddit Even though it has no ability to move, the ooze is aware of all activity around it, and has The top level of the citys tallest standing tower is ringed extensive experience with drawing prey into itself. A tentacle is destroyed if it takes more than 20 damage.Saving Throws Int +7, Cha +5Damage Immunities necrotic, poison, psychic Reducing the construct to three or fewer tentacles reducesCondition Immunities charmed, exhaustion, frightened, its attacks accordingly. The place ofIf the characters engage Kwalish successfully, or as an such a valuable and powerful contact in the campaign isadded reward if they rescue him, the inventor can use yours to determine.his skill to remove the curse imposed by the enhancedsphinx (whose machinery he created). The treant makes two slam attacks. Its mechanical body has been programmed with several unique utility powers (see below) that make the modron a perfect cartographers assistant. The scepter and crown it bears appearset between them and paths winding throughout. Instead of preservingBaubles the brains of his fallen comrades in the hope of one day reviving them, Kwalish might have worked withAs the characters search through the endless baubles of the sphinx to arrange their deaths in order to harvestDaoine Gloine, you might want to distinguish the single their brains for his research. But of more potential peril to the party is Marys long-term relationship with Ctenmiir, whom she first met when he would fly out of White Plume Mountain at night to meet with her near Thingizzards hut. Skills Acrobatics +8, Sleight of Hand +8, Stealth +8,Pseudopod. However, he does issue a subtle warning. Speed 10 ft., fly 40 ft. STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA 22 (+6) 9 (1) 20 (+5) 3 (4) 11 (+0) 1 (5) 4 (3) 16 (+3) 11 (+0) 2 (4) 8 (1) 6 (2)Damage Immunities poison, psychic; bludgeoning, piercing, Senses darkvision 60 ft., passive Perception 9 and slashing from nonmagical attacks not made with Languages adamantine weapons Challenge 1/8 (25 XP)Condition Immunities charmed, exhaustion, frightened, Actions paralyzed, petrified, poisoned Blood Drain. They also describe her as a vampire spawn that cannot leave the coffin. As such, the along the lines of asking: How can we cross to theCartophile wishes to have it returned at all costs, monastery without paying the toll? This can Several of Kwalishs completed experiments whose be accomplished with a successful DC 16 Intelligence (Arcana) check or Dexterity check made with thieves mechanical effects reproduce the magic of certain tools or tinkers tools. The dark side of the Force is a pathway to many abilities some consider to be unnatural. However, you can easily run a shorter version of the adventure, or even an exciting one-shot, byWaterdeep Dangers making the following modifications: Full Version (Five to Six Sessions). the effect created by a Tensers floating disk spella Kwalishs Journal. the familiars by adam jay epstein andrew jacobson books. ooze. Most of the baubles are mere glass, and any end of room.inspection of them notes that light shines throughthem cleanly. ActionsSiege Monster. See area O4.) shows that some bodies have had part of their flesh 2 A small war machine built at the monastery has been melted away (from encounters with wandering ooze- claimed by three kobolds, which use it to attack any folk). I'm giving them the laser rifle from the DMG just for this quest in case it gets too tough, but is it far too hard for a party even with this? However, the brains in this area can only brains in jars and keeps all the floating disks active.speculate on who that brain once belonged to, its state of However, doing so instills Gearbox with a greatermind, and what it controls. solutionif only he hadnt gone missing years before.Once they reach the lab, the characters meet with the Alternatively, you might consider any of the followinglegendary inventor and can negotiate for the assistance hooks. To do so, the captain must see the attacker Actions and be wielding a melee weapon. Hit: 6 (1d8 + 2) piercing damage plus 7 (2d6) Hit: 8 (2d4 + 3) slashing damage.poison damage. other designs he drafted, including one for a If you dont want to incorporate random encounters mechanical container that could keep a brain into the journey to the Barrier Peaks, read the following: alive long after a creatures death. Run the adventure asA number of hooks can connect to the exploits of written, making use of both the monastery and the ooze-characters engaged in a Waterdeep: Dragon Heist flooded city locations.campaign. panels derive from strange sourcessome taken from the planar craft that became the monastery, butO7. The characters might also attempt to craft an entirely See the Teleportation-Field Devices sidebar for morenew mechanical body as a brain hosteither individual information.bodies for each brain, or a single body that houses allthe brains at once. The devil has advantage on saving throws against spells and other magical effects. (The One of the more impressive bits of technology from thecharacter can later note the resemblance between this crashed planar craft, teleportation-field devices consistvisage and the monasterys flayed monks.) However, you might choose to present him as a much more sinister villain. Quick Contact Powered Armor. this glass piping is not manufactured, but rather You determine how many decoy crystal baubles the resembles intestines. None as such. Hit: 22 (3d10 + 6) piercing damage, and the target is A boulder has statistics like those of a galeb duhr, except itswallowed if it is a Medium or smaller creature. Lost Laboratory of Kwalish | TM & 2018 Wizards. 3 (4) 18 (+4) 10 (+0) 14 (+2) 13 (+1) 11 (+0) SkeletonSkills Perception +3, Stealth +8Senses passive Perception 13Languages Common, Elvish, SylvanChallenge 1/4 (50 XP)ActionsLongsword. Melee Weapon Attack: +8 to hit, reach 10 ft., one Speed 30 ft. target. 1 20. Some thirty humanoid prisoners (commoners) are held in the monastery. Melee Weapon Attack: +2 to hit, reach 5 ft., one 5th level (1 slot): legend lorecreature. Wilderness Encounters d10 Encounter 1 A pack of sprites pester the party, playing tricks and attempting to steal small items until the characters leave their territory. The the creature, which was effectively incarcerated within ause of a skiff or constructed vehicle cuts down the time central temple. first thing to happen when you get to the Monastery). 11 27. Lost laboratory of kwalish battle maps. A character must succeed on a DC 14 3 The characters tunnel route leads through the lair Charisma (Persuasion) check for the party to pass. A successful those events.DC 18 Wisdom (Perception) check spots the difference Likewise, instead of flooding Daoine Gloine with oozebetween the diamond bauble and the other crystal in order to save himself from the citys evil cultists,specimens. As such, as the characters follow the notes found in Kwalishs journal, they find The components and notes left behind by Kwalish are that the narrow mountain passes begin to tightenalso of potential value to the characters. The citys only resident is Kwalish, intricate poses and petrified (or, rather, vitrified) by thebut the inventor has developed potent defenses to defend cult of the medusa. When the devil rolls a 20 on an attack roll with a claw, the target is decapitated. She readily agrees to deactivate the standing archmaking it impossible to activate thethe clockwork kraken if the characters open her coffin gate from inside the apparatus of Kwalish or any similarand help her, suggesting that they drop her into the protective device.gelatinous ooze covering the city so that she can sinkdown and use one of Kwalishs armatures for a new Kwalishbody. For characters 5th-10th level. Doing so requires a suitable amount Lost Laboratory of Kwalish | TM & 2018 Wizards.of time, access to materials, and a successful DC 16Intelligence (Arcana) check or Dexterity check with 35High Priest To raise the stakes for characters attempting to activate or reverse the abyssal gate, you can alsoIn the ooze-flooded city of Daoine Gloine, the high priest require that the character wearing the crown andin area O5 might negotiate with the characters for a holding the scepter must be in physical contact withnew physical body. Each creature that Senses truesight 120 ft., passive Perception 18starts its turn in that area must succeed on a DC 10 Strength Languages Common, Sphinxsaving throw or have its speed reduced to 0 until the start of Challenge 11 (7,200 XP)its next turn. For each 5 damage it takes, the ooze-folkswalking speed is reduced by 5 feet. The Enhanced SphinxDAVID RAPOZA Lost Laboratory of Kwalish | TM & 2018 Wizards. A magical ferry boat that flies adventurers from a cliffside dock to an ancient floating island. This device is O5. The cultist has advantage on saving throwsagainst being charmed or frightened. The sprite touches a creature and magicallyknows the creatures current emotional state. They readily direct characters towardelder monk. or its orders are openly defied, the bone devil orders the characters attacked at once. Kwalish (pronounced "kway-LISH") [1] is a gnome archmage and renowned inventor. If both Garret and Gearbox join the expedition, Gearbox assists the tiefling with his work, even as Garret delights in referring to the modron as Doohickey, Contraption, Thingamabob, and so on. Knives and This area is lined with boxlike metal cells, all built of the other implements lie scattered about, razor sharp and same strange materials seen elsewhere in the monastery. 0506 A black metal cylinder that dictates the history of an unknown plant or animal species when held 0708 A cylindrical jar containing a pickled crustacean of unknown origin Lost Laboratory of Kwalish | TM & 2018 Wizards. Hit: 9 (1d12 + 3) slashing damage. He has the following bard 12 Dexterity saving throw.spells prepared: On a successful save, the creature can choose to be pushed 5 feet back or to the side of the cube. You can also limit cross to the monastery. Ruins on a lake. I assume it has something to do with the fact that those companies are putting resources into adapting the adventures to be set up for their respective platforms. Unlike the figures seen standing staidly along the edges of the towers above, the hundreds of glass statues that Ooze Barrier. She knows the followingMultiattack. . If she does start with the party, she help override the security of the monasterys control might choose to remain with the enhanced sphinx, room (area M8) and treasury (area M10), and can pilot discoursing the secrets of the multiverse with her. Local teleportation-field bracelets encircle the devils arms and tail. target. The leather masks that hang around the room are the Cells. Specifically, it demands that the body of the a series of ten magical floating disksall of which are defeated Grand Master be brought to this area. paralyzed, poisonedSenses darkvision 60 ft., passive Perception 10 ActionsLanguages any languages it knew in lifeChallenge 6 (2,300 XP) Multiattack. The tiny fiend has kept up this pretense one card enchanted to appear as whatever specificfor years, piloting this exoskeleton in the guise of the card its owner commands. The mind flayers innate spellcasting ability is Intelligence (spell save DC 15). Hit: 6 (1d6 + 3) piercing damage. The monastery could easily be used as an access point to the deeper levels of the ship if you wanted to turn it into a megadungeon. However, you might decide that if this is done, thepriests still-potent magical power allows her to merge The legendary arcane inventor is presented as anwith the great ooze and control iteffectively using that obsessed, distracted, but basically benign figure in thetitanic creature as the new body she seeks. 'Dungeons & Dragons' Honors Fan By Immortalizing His Character - GAMING 32d10 Encounter Mountain Encounters6 7 Some strange creature has wandered down from the Monastery of the Distressed Body. Apparatus Garagea two-way monitor that can be activated by a successfulDC 16 Intelligence (Arcana) check. You can help bring those weeks of exploration to life with random encounterssome of which might increase or decrease the length of the characters journey, as you decide. If the crown and scepter from that ruin. I am sure the Grand Master will find suitable by two massive bodyguards. If the priest is attacked, treat 13 Intelligence (Arcana) check. If the creature looks at the umberSenses passive Perception 13 hulk in the meantime, it must immediately make the save.Languages Common, Druidic, Elvish, SylvanChallenge 9 (5,000 XP) Tunneler. such prisoners might be outfitted with teleportation-This process requires a successful DC 14 Wisdom field devices around their necks, so that their bodies(Medicine) check or Dexterity check with thieves tools and heads are separated and imprisoned in twoor tinkers tools. Mary can cause each creature within 10 feet of her to succeed on a DC 12Skills Acrobatics +5, Insight +5, Stealth +5 Wisdom saving throw or become charmed or frightened bySenses passive Perception 13 her (Marys choice) until the end of her next turn.Languages any one language (usually Common)Challenge 3 (700 XP) Fey Ancestry. Armor Class 13 (hide armor) Hit Points 67 (9d8 + 27) Sting. On a 7 or 8, the creature makes a melee attack hit with spell attacks). Are the contents of this product Adventurer's League Legal? Magic items arethey discover that Kwalish has long since been exiled, described in the Dungeon Masters Guide, unless theand his lab converted into a monastery now dedicated adventures text directs you to an items description into the bone devil that is the sites Grand Master.

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